Search results for "Touchless interaction"

showing 4 items of 4 documents

A touchless gestural system for extended information access within a campus

2017

In the last two decades, we have witnessed a growing spread of touchless interfaces, facilitated by higher performances of computational systems, as well as the increased availability of cheaper sensors and devices. Putting the focus on gestural input, several researchers and designers used Kinect-like devices to implement touchless gestural interfaces. The latter extends the possible deployments and usage of public interactive displays. For example, wall-sized displays may become interactive even if they are unreachable by touch. Moreover, billboard-sized displays may be placed in safe cases to avoid vandalism, while still maintaining their interactivity. Finally, people with temporary or …

Computer scienceInformation-provision systemsTouchless interactionInformation access02 engineering and technologycomputer.software_genreInteractive displaysNatural interfacesInteractivityWheelchairHuman–computer interaction0202 electrical engineering electronic engineering information engineeringGestural interaction; HumanComputer interaction; Information-provision systems; Natural interfaces; Touchless interaction0501 psychology and cognitive sciencesInformation-provision systemHumanComputer interactionSet (psychology)050107 human factorsInformation provisionSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniFocus (computing)MultimediaSettore INF/01 - InformaticaGestural interaction05 social sciences020207 software engineeringTest (assessment)computerNatural interface
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Gesture recognition using low-cost devices: Techniques, applications, perspectives

2016

Negli ultimi anni abbiamo assistito ad una grande diffusione dei cosiddetti “Kinect-like devices”, ovvero dispositivi basati su un insieme di sensori a basso costo, che consentono di ottenere un’immagine di profondità della scena ripresa. L’alta accessibilità di questi dispositivi, principalmente in termini di costi, ne ha facilitato la diffusione nell’ambito del riconoscimento dei gesti in numerose applicazioni, sia commerciali che di ricerca. In questo articolo saranno inizialmente illustrati i principi generali su cui si fondano le principali tecniche utilizzate per riconoscere i gesti, sfruttando i dati ottenibili dai dispositivi “Kinect-like”. Successivamente, saranno presentati alcuni…

Gesture recognitionSettore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniTouchless interactionComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISIONMedia TechnologyKinect-like devicesComputer Science Applications1707 Computer Vision and Pattern RecognitionInformation SystemInformation Systems; Computer Science Applications1707 Computer Vision and Pattern Recognition; Media TechnologyHuman-computer interactionInformation Systems
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A Multimodal Fruition Model for Graphical Contents in Ancient Books

2016

One of the most common and efficient way to preserve ancient books is to digitize them, and make their content someway browsable. However, this process often does not take into account the fruition point of view. Exploiting the currently available technologies allows for new ways of content fruition, to attract more people and help them to better understand the available information. In this paper, we present a solution for an innovative and multimodal exploration of ancient books contents, using both touch and touchless gestures. This allows people for both near and far distance interaction, which results in different interaction models.

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniPoint (typography)MultimediaComputer scienceProcess (engineering)Far distanceInteraction design multimodal interaction touchless interaction live motion capture cultural heritage.020206 networking & telecommunications02 engineering and technologycomputer.software_genre0202 electrical engineering electronic engineering information engineering020201 artificial intelligence & image processingcomputerGesture
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Elicitation and evaluation of zoom gestures for touchless interaction with desktop displays

2019

Touchless gestural interaction has been widely studied and adopted in many contexts. Furthermore, the growing availability of low-cost enabling devices, such as Kinect or Leap Motion, boosted up the interest in such interaction both for commercial and scientific purposes, both for large public displays and for personal displays. The problem of choosing the right touchless gesture for the right action is thus still an open issue, depending on several aspects, such as context, purpose, users' culture, etc. In this work, we first present the results of a gesture elicitation study that allowed us to identify a set of touchless gestures for performing zoom actions while interacting with desktop …

Settore ING-INF/05 - Sistemi Di Elaborazione Delle InformazioniSettore INF/01 - Informaticabusiness.industryComputer sciencetouchless interaction gesture elicitation desktop displays020207 software engineeringContext (language use)WorkloadUsability02 engineering and technologyPreferenceAction (philosophy)Human–computer interaction020204 information systems0202 electrical engineering electronic engineering information engineeringZoombusinessSet (psychology)GestureProceedings of the 8th ACM International Symposium on Pervasive Displays
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